Allied Races Overview Everything about Allied Races, new playable races in World of Warcraft: Battle for Azeroth, including unlock requirements for each race, Heritage Armor, customization options, and speculation when they are playable. Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Azerite Armor Overview and FAQ Everything known about Azerite Armor and Azerite Traits in Battle for Azeroth including what Heart of Azeroth Level they unlock and how to respec them using an Azerite Reforger. The Battle for Lordaeron - Introductory Battle for Azeroth Quests This guide is an overview of the Battle for Lordaeron scenario, including a walkthrough from both Alliance and Horde points of view. Wowhead's Guide on How to Play World of Warcraft The basics of getting started in World of Warcraft as a brand-new player. Game installation, character creation, how to move, and complete your first quest.


Using abilities puts a heroic amount of strain on your character. In game terms, this is reflected by the fact that using abilities depletes a resource your character uses to fuel his spells and skills. A deep understanding of their character’s special resource and knowing how to pace their attacks in combat sets seasoned veterans apart from beginners.For example, Mages have a resource called mana. Every spell they cast costs mana; once they run out, mages need to wait for it to replenish. Rogues use energy instead of mana. Energy replenishes quickly but it also runs out quickly, giving rogue combat a very distinct rhythm. Warriors use rage to drive their special attacks. Rage builds up as the warrior deals and receives damage, and some warrior abilities generate rage rather than consume it. Try different classes to learn what their resource types are!
It seems Classic really is bringing old friends together, as Blizzard have gathered up the original development team for Vanilla and had them chat about the experience of making the game while playing Classic. We have legends in the WoW community talk about their origins so to speak, what jobs they started out as, including the first 2 quest designers in Pat Nagle and Jeff Kaplan. We also have the return of the previous game director Tom Chilton aka Kalgan, as well as Alex Afrasiabi and Aaron Keller. Kaplan's goal of Onyxia by the end of their play session was not achieved, however, but Metzen does get a mention and a quote! 
For this farm we're taking it all the way back to eastern kingdoms.  We're going to be killing the purespring elementals in the purespring cavern for the item essence of water.  Essence of water is a semi-rare drop that goes for a shocking 252g per piece.  The caveat is that it doesn't drop all too often, but is still worth the trouble.  I wasn't getting TOO many of these, but I was still making bank with them.  The essences are used to create the old-world illusions, so they do have some inherent value.  Simply patrol the area and kill as many elementals as your heart desires.  It's a really cool and fun farm that can be done on autopilot.  Usually there is noone patrolling the spot.
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
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