The absence of Thunder Clap from the rotation and training list is intended. This skill is great against 3+ targets, especially when you are dungeon leveling with a premade group, in which case it should absolutely be one of your priorities. However, it is also expensive to train its multiple ranks, and its damage against less than three targets is weak for the Rage spent, which makes it a trap skill for most players.


Your talents should roughly look like this, but keep in mind there are plenty of individual points that can be swapped around based on preference. For example, you can consider putting one to three points into Improved Hamstring, instead of the suggested extra Deflection point and maxed out Two-Handed Weapon Specialization, if you are planning to PvP often before 60.
Nov 15 Loot trading is perfect for vanilla Loot trading is a good thing. It promotes forming close bonds and guilds. For example, lets say you are in a 5 man pug party, and 3 of those party members are in a guild, or are friends. Those 3 can roll for each other and pass the loot to the friend who wants it. ---------------------------------------------------------- Since in vanilla, all casters and healers want the same loot, and all melee and ranged dps want the same loot, you can always justify rolling to increase your friends odds. Now, if there was no loot trading, then pugs get the same chance as you to win loot, and that isn't right. Vanilla is supposed to be about community and friendship, not giving everyone an equal chance at loot. Sure, some people will be inconvenienced by it, but vanilla IS inconvenient, and slow at times, but we sacrifice convenience for more social interaction, and loot sharing will bring friends and guilds together like never before. Blizzard understands what we want, so that's why i'll be playing classic, and you should too. ---------------------------------------------------------------------- PS: The loners who try to get through the game with none having their back will have a harder time, and that's how it's SUPPOSED to be in an mmo. cant you see? This is nothing if not an improvement.Windsheared159 Nov 15
The absence of Thunder Clap from the rotation and training list is intended. This skill is great against 3+ targets, especially when you are dungeon leveling with a premade group, in which case it should absolutely be one of your priorities. However, it is also expensive to train its multiple ranks, and its damage against less than three targets is weak for the Rage spent, which makes it a trap skill for most players.
Your talents should roughly look like this, but keep in mind there are plenty of individual points that can be swapped around based on preference. For example, you can consider putting one to three points into Improved Hamstring, instead of the suggested extra Deflection point and maxed out Two-Handed Weapon Specialization, if you are planning to PvP often before 60.
Nov 15 Classic was great, BC was better. IMO, BC hit the sweet spot in terms of content and gaming for WoW. It basically kept the core gameplay of Classic, but streamlined it for a better experience. Questing wasn't much different (still needed groups for hard quests), dungeons were still challenging (no LFD, heroics could be very difficult), and the raids were plentiful and required less people (25 and 10) Classes were much more balanced, specs were vastly improved (druids and paladins could finally tank and DPS as good as they could heal) In PVP, arenas are one thing I don't know if they should have ever added TBH. Some people might complain about the introduction of flying mounts, but I think it fit the expansion well. Also, Shattrath City was a great city hub! I enjoyed spending time there. Overall, I think it was the best WoW has ever been.Rhamus13 Nov 15
Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version.
Nov 15 Guild Banks Pt. 14 So let's take our minds off subs and sharding and have a nice classic discussion about guild banks. Guild banks are still by far the least impactful on gameplay and most spirit of Vanilla community change one could request. Not only that the log keeps officers and gm's honest. Without logs they are free to skim off the top of donations and trivialize their epic mount purchase. Thoughts?Padrepwn91 Nov 15

You can rest between waves if you move away from the spectators, as they will only resume the assault once you are are close enough. Demoralizing Shout acts as a fear effect for the regular enemies in this challenge, which can be useful if you are getting overwhelmed. Once you kill Big Will, simply turn in the quest at Klannoc Macleod to receive your new skills: Berserker Stance and Intercept.
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