Your talents should roughly look like this, but keep in mind there are plenty of individual points that can be swapped around based on preference. For example, the points in Improved Revenge can be swapped to Improved Sunder Armor or Improved Heroic Strike, if you struggle with Rage, and the missing point on Cruelty can be obtained from Improved Taunt. Finally, if you are dungeon leveling, consider getting Thunder Clap ranks and Improved Thunder Clap, as it is one of the most efficient spells to use when against multiple enemies, especially early on.
Nov 15 Question about the PVP system I am struggling to put the words to my question so let me just throw my 'plan' out there. Please correct me if my assumptions are wrong. Since horde are typically the pvp focused faction, I planned on rolling alliance on a pvp server with horde dominating the server in order to climb pvp ranks easier. My queue times would be instant and there would be less competition when trying to climb the ranks. The way I understand the honor system is that I am competing against others on my faction for a position on the ladder. Less competition would make it easier to climb. I know I will never get rank 14 and don't plan on it. I thought with my limited play time, if I was on a horde dominated pvp server I would cap around rank 6-7. Being on the alliance on the same realm I could get to 8-9 with the same /played. Is this true or do I have it wrong?Jdpp5 Nov 15
Nov 15 Classic is too easy for 2019 playerbase I'm not big on gameplay changes, really I'm not but... The game is just too easy for today's standards. I really think some of these raids and instances need a serious increase in difficulty. MC is a joke, most of the tier sets are unbalanced, and a lot of seasoned players agree but fear the toxic Classic community to speak up on this issue.Hopera237 Nov 15
Nov 15 Guild Banks Pt. 14 So let's take our minds off subs and sharding and have a nice classic discussion about guild banks. Guild banks are still by far the least impactful on gameplay and most spirit of Vanilla community change one could request. Not only that the log keeps officers and gm's honest. Without logs they are free to skim off the top of donations and trivialize their epic mount purchase. Thoughts?Padrepwn91 Nov 15
 ":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.
At Level 20, buy Cleave and Retaliation. Cleave works similarly to Heroic Strike in that it replaces your next swing, but instead of just added damage, it will make that attack hit a second target nearby. Retaliation makes you counter-attack whenever you are melee attacked for 15 seconds, on a huge 30-minute cooldown. Use it when pulling multiple enemies.
The absence of Thunder Clap from the rotation and training list is intended. This skill is great against 3+ targets, especially when you are dungeon leveling with a premade group, in which case it should absolutely be one of your priorities. However, it is also expensive to train its multiple ranks, and its damage against less than three targets is weak for the Rage spent, which makes it a trap skill for most players.
Nov 15 Professions Hey guys. Can you think of good items that you crafted and lasted for several levels at least? I have played on private servers and with 1.12 itemization, there was barely anything that I could use for even 3 levels. I have leveled up a leartheworker and only thing I remember using was Deviate Scale Belt. Yes, it's very decent and could last a few levels. But later, there are some blue gloves which are fine, but nothing brilliant. And "Guardian Belt"(+6 spirit, +6 stamina) is pathetic for a blue. I remember trying to craft Robe of power as Tailor for a mage but it wasn't that brilliant either, maybe you digress. :) Sure, at level 60, there are nice robes for tailors but before that, do you think using the 1.12 client diminishes the role of crafting professions for leveling? Imagine ability to craft some brilliant item(for each profession) at level 30 that would last full ten levels just like Warrior's Whirlwind Axe, would be decent, no? Warlocks also have similar quest for Enchanted Gold Bloodrobe, but for classes that don't have such class quests would be an enormous boost.Holylr34 Nov 15
The absence of Thunder Clap from the rotation and training list is intended. This skill is great against 3+ targets, especially when you are dungeon leveling with a premade group, in which case it should absolutely be one of your priorities. However, it is also expensive to train its multiple ranks, and its overall threat generation is weak, as it can only be used inside Battle Stance. Therefore, for the average tank in a pick up group, it will be more effective to do the suggested rotation, instead.
While leveling, the number one thing is to use weapons with high damage. High damage per second on a weapon is also good, especially for Fury and Protection, but keep in mind that some of our best abilities (such as Whirlwind and Mortal Strike) scale off of the weapon damage itself, making slower weapons generally stronger. Finally, slower weapons allow you to kite with Hamstring more efficiently.
You can rest between waves if you move away from the spectators, as they will only resume the assault once you are are close enough. Demoralizing Shout acts as a fear effect for the regular enemies in this challenge, which can be useful if you are getting overwhelmed. Once you kill Big Will, simply turn in the quest at Klannoc Macleod to receive your new skills: Berserker Stance and Intercept.
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