The fastest way to make gold in WoW is going to depend on how you play the game. The most sustainable model of earning is the one that fits into your WoW BfA playstyle. My eight methods of farming WoW gold in Battle for Azeroth shown here will help you augment the WoW life that you already have to generate more gold income. No one gold making solution is right for everybody, so if a gold making method isn't working out for you then try something new! All WoW gold numbers shown in this video are approximations that will vary based on your server and the current state of the WoW gold economy. Because not much new gold is being created in WoW in BfA compared to past expansions, the value of gold could change a lot this expansion.
Make WoW gold in BfA by making the most of the valuable components in Battle for Azeroth. In BfA, gathering has become more valuable than ever with Herbalism and Mining specifically being lucrative sources of WoW gold. This BfA Gold Guide focuses more on Herbalism than Mining but it you prefer to not take Enchanting or a crafting profession, then mining is a strong choice that lets you increase the amount of gold you can farm while out grinding Herbs for gold. This video was created in World of Warcraft, BfA patch 8.0.
You will need to cover very large areas in order to get a few chests as they are quite rare. Vanilla, TBC and WotLK zones work best. The way I like to do it is to park one Rogue class trial in Outland and one in Northrend, then fly over the whole continent and look for chests. One whole run might only yield 3-10 chests but you will still make a bunch of gold as you are almost guaranteed rares in chests in these zones.
Using abilities puts a heroic amount of strain on your character. In game terms, this is reflected by the fact that using abilities depletes a resource your character uses to fuel his spells and skills. A deep understanding of their character’s special resource and knowing how to pace their attacks in combat sets seasoned veterans apart from beginners.For example, Mages have a resource called mana. Every spell they cast costs mana; once they run out, mages need to wait for it to replenish. Rogues use energy instead of mana. Energy replenishes quickly but it also runs out quickly, giving rogue combat a very distinct rhythm. Warriors use rage to drive their special attacks. Rage builds up as the warrior deals and receives damage, and some warrior abilities generate rage rather than consume it. Try different classes to learn what their resource types are!
SSC has been known for it's abundance of pet drops, which is why this farming spot exists.  It can only be done once a week by each of your characters, so make sure to hit it if you can.  Generally you'll want to kill all the bosses for a chance at their rare pets.  Everytime I go, I have the luck of getting one, in the video I actially got the Tideskipper to drop, and a video I done on the spot before that, I got the tainted waveling.  So yeah. It's a pretty awesome spot with high rewards and also some world drops.  I was able to snag a will of edward the odd as well, totalling a nasty 35,000g.  The most important part is that you kill the bosses, the pet drops do sell, and they are very easy to get.  Well worth the time invested.
Awesome trick really.  In this farm we'll be taking advantage of game mechanics to exploit a way into getting more defias loot drops.  The defias leggings and gloves have respective selling prices of 3,000g and 14,000g and only drop from 1 mob in the instance a staggering 1% of the time.  But do not fret, we can get the upper hand on this.  Much like past drop-combat farms, if you kill just one of the two defias overseer's in the instance, THEN drop combat, the one you killed will instantly respawn.  The trick here is to bring a character that can consistently drop combat and score many more kills than the average farmer.  To date, a hunter is best – with night elf being slightly better because of shadowmeld.  You can also bring potions of invisibility to boost the effect.  Anyway, while the average farmer only gets 1 shot to get these super rare xmogs, with this method you can get up to 40 chances in an hour.  Seems fair right?
1 of my 3 polymorph tome spots.  This spot requires a high level mage character (the tome will only drop for mages), and can also be done with the potion of luck for a quick boost to profits.  Generally the kurzen monkeys in this spot have the highest chance to drop the Tome of Polymorh: Monkey – and the best part is they drop it often.  Always check your AH before deciding to farm this spot.  If theres not to many, then give it a try.  In the video I actually got more than one to drop.  It's the cheapest of the tomes, and consequentially the easiest to farm.  Again, you MUST be a mage.

Good news if you are leveling an alt and you have Draenor Pathfinder so that you can fly in WoD, the next 10 levels will only take a few hours. Personally, I didn’t have this until recently and I went back and got the achievement and I’m glad I did. Now I can level all my future alts fast by just flying and picking up treasures for a couple of hours.
Importing will allow you to see all the chests on the map. The best way to farm the chests is by using an Outlaw Rogue since they can see whether a chest is spawned or not on the minimap. Other classes will have to get up close and look around while a Rogue can see if the chest has spawned on the minimap. You can use a trial character for this. Just remember to mail the items you get before your three hours have gone.
Good news if you are leveling an alt and you have Draenor Pathfinder so that you can fly in WoD, the next 10 levels will only take a few hours. Personally, I didn’t have this until recently and I went back and got the achievement and I’m glad I did. Now I can level all my future alts fast by just flying and picking up treasures for a couple of hours.

In-Game Addon Version of My Leveling Guides:  As of June 6th the In-Game Addon version of my leveling guides has began construction!  It will be a long road before it's finished completely, so I cannot guarantee how much of it will be ready for Classic Launch but there is a decent chance that some starting zones will be complete for it by then.  It will be full of features, including:  waypoint arrows, automatic updating, and much more.  More features will be available for it overtime too.
40% of the book is maps with notes (useful always). 30% is detailed descriptions of the classes and their skills and spells and tips for playing them (useful when starting out). 10% is a list of items and monsters in the game (not very useful). 5% is an extension of the manual, telling you how to do things (useful). 5% is how to get started in each starting area (I haven't used this.). 5% is play tips (useful mainly to beginners). 1% is abreviations and what they mean (useful mostly to beginners). 4% is miscelaneous information.
While this is more a method than a farm, I still thought it belonged in this video.  This method takes advantage of the long forgotten spell, void shatter.  Generally because of the logistics behind how easily obtainable void crystals are when compared to large prismatic shards, void crystals cost SUBSTANTIALLY less.  The void shatter spell however turns 1 void crystal into 2 large prismatic shards.  Globally large prismatic shards are worth 15g a piece, while void crystals trend around 2-4g a piece.  Can you do the math on that?  You can literally triple your investment cost by creating more prismatic shards for your market.  All it requires is for you to get honored with the shattered sun offensive, a little known fact that most enchanters are too lazy to take advantage of.  Nobody is doing this, and on most servers the market it ripe to take over.  Don't believe me?  Check it out yourself!
The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped.  In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow.  Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images.  Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.

All starting zones includes all class steps.  The 12-60 Horde contains all the Hunter, Warlock and Warrior steps.  The 12-60 Alliance contains all the Hunter steps right now.  You can still get a LOT of use out of the leveling guides even if your class's steps are not implemented yet, you will just need to do those few class steps on your own for now.


Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Leveling from 1-60: Questing and Dungeons Recommended leveling paths for new players between 1 and 60 in World of Warcraft. Includes tips for questing zones and leveling dungeons. Heirloom Collections Guide A guide to the Heirloom Collections Tab. A complete list of all heirlooms, how much they cost, which vendors sell them, what currency you need, and more!
This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012.  There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs.  Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides.  Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason.  It's better and does not require you to enter the instance.  So more drops for you!  Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.
A cool little pet farm that can take minutes or ages depending on the god of luck.  This spot contains some of the most dense troll spawns in the game, and each has the highest chance to drop the parrot pet thats soo sought after.  On every serve rthis per has  amedian value of about 70,000g so picking one up can be a pretty cool feat.  Like the sprite darter hatchling spot its, a random farming spot that requires alot of RNG to pull off, but if you get it to drop you can make out in spades.  The other drops are miniscule when compared to this spot.
Okay, speaking of pet farms this one is a really unique farm.  What we're looking for is the carrier cage : black tabby.  This is a very sought after pet for both horde and alliance – which is why its price competitively at 55,000g.  The farm takes place in Hillsbrad Foothills on a peninsula like piece of land just northwest of the yeti caves.  There will be dozens of stormpike engineers surrounding ballistas that only horde characters can kill.  However, that doesn't mean alliance polayers can't do this farm (im alliance myself).  All you need to do is to create a class trial (monk is the best) and send him over to the grinding spot.  Use the black ox statue to attract the mobs, and easily maul them down group by group.  If luck is on your side, you can make out with an awesome black tabby carrier.
This farm has the same exact perks as the misty coast farm.  You will be able to gather oddly shaped stomachs, butchered meat, and all the trade goods that exist inside of both containers.  The benefit to this farm over the other is that it takes place much closer to the flightmaster and the mobs are much easier to solo.  Therefore, players with a lower item level can get the job done without having to worry about the elites that surround the misty coast spot.  Again, an AWESOME spot for anyone who skins and by far some of the easiest most liquidatable gold you can make this expansion.
40% of the book is maps with notes (useful always). 30% is detailed descriptions of the classes and their skills and spells and tips for playing them (useful when starting out). 10% is a list of items and monsters in the game (not very useful). 5% is an extension of the manual, telling you how to do things (useful). 5% is how to get started in each starting area (I haven't used this.). 5% is play tips (useful mainly to beginners). 1% is abreviations and what they mean (useful mostly to beginners). 4% is miscelaneous information.
This tutorial will ensure that the beginning of your journey will be a smooth one. It provides information that will help you find your way when you get lost, as well as tips that will offer guidance and advice as you march on towards greatness. It is not an exhaustive guide, however; it neither can nor wants to unveil every secret of Azeroth to you. That glorious task is left up to you as you explore the world yourself. Think of this guide as a touchstone for your early adventures: enough to get started, but too little to spoil any of the awesome surprises that await you in Azeroth.
When you enter the world, you will find other characters nearby with a yellow "!" above their heads. Whenever you see a character like that, it means that this character has something he needs your help with—a quest! Talk to them by right-clicking their character. They will offer you one or more quests via the quest dialog; clicking Accept adds the quest to your character’s Quest Log.
Using this book and the 'thottbot' website will save you a LOT of time. First, read the manual that comes with the game. Then read the sections in this book on how to get started if you are not a veteran player of games of this type. Then play. Use 'thottbot' (and the maps in the book) for reference of every detail like where to find a 'green whelp scale.' (I just did this.)
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